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XVI Pirate ship • LeMarquis • FLINT

Flint - A pirate story ! at SAVAGE LEVEL STUDIO !
PC / Xbox / PS
A tactical RPG set in the golden age of piracy, with a strong, original narrative!

Artists crew
Env:
https://www.artstation.com/maximegenest
Tech:
https://www.artstation.com/ruinemaniac
Chara:
https://www.artstation.com/filydembele
https://www.artstation.com/jorisdoucet
Illustration:
Fabrice Druet
Ui:
https://www.artstation.com/dilith
Concept Art:
https://www.artstation.com/lyadrielle
DA:
Aurelien Josse

UPPER DECK - The highest deck, usually running the full length of the ship. On some ships, it is synonymous with the main deck.

UPPER DECK - The highest deck, usually running the full length of the ship. On some ships, it is synonymous with the main deck.

FIRE!! I was in charge of creating all these cutscenes using the sequencer, with sound, rhythm, and animations all placed by me.

NOBLES' QUARTER - CAPTAIN'S QUARTER

NOBLES' QUARTER - CAPTAIN'S QUARTER

MAIN DECK - This is generally where the main guns and the armory are located, and extends the full length of the ship.

MAIN DECK - This is generally where the main guns and the armory are located, and extends the full length of the ship.

LOWER DECK - Located below the battery decks, this deck often houses crew quarters, bunkers and stores.

LOWER DECK - Located below the battery decks, this deck often houses crew quarters, bunkers and stores.

HOLD - The lowest part of the ship, used to store provisions, other cargo and the powder stock in the "Sainte barbe"

HOLD - The lowest part of the ship, used to store provisions, other cargo and the powder stock in the "Sainte barbe"

Cutscene